(1)

Marvelous Carmageddon 1

Dithering example

Here's a short post about some C1 stuff. Everybody playing C1 knows about the annoying effect in the windows being kinda messed up. I had a look at the reason why it happens like that. First thing is that it isn't linked to the car at all. You can define a material on your car that the game will  […]

Continue reading

Page top