Mayan Mayhem notes
Mayan Mayhem is about to be released actually. I couldn't achieve all the design ideas I had in mind. It was not really worth the effort anyway. I just wanted it finished correctly for the next BBQ build.
Designed a new level mixing C2's nuclear silo with wipeout-styled levels today. Must complete the TDR Stuntpark multiplayer level (for C2 uh) first though.
Kinda understood how to get rid of these crashes occuring when opponents fall out of the track in fanmade tracks btw: opponent path node types.